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🗺️ Pathfinding Algorithms
A*, Dijkstra, Grid Navigation, Roguelike AI
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83141
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288.7
ms
Multi-threaded
Recast-Based
A*
Pathfinding
for Scalable Navigation in Dynamic Game Environments
arxiv.org
·
2d
⬜
Grid-Based Movement
My Journey Learning Google
ADK
: Building AI Agents from
Scratch
pub.towardsai.net
·
1d
🔲
Cellular Automata
Constrained parallel
tempering
in
traveling-salesman
problems with circular neighborhoods
link.aps.org
·
17h
🌳
BSP Trees
Hybrid Model‑Based / Model‑Free Reinforcement Learning for Energy‑Efficient Autonomous Warehouse Robot Navigation with Real‑Time
Obstacle
Prediction **
Abstra
...
freederia.com
·
1d
⬜
Grid-Based Movement
Human-like Search for Modern
Applications
anvitra.ai
·
31m
·
Discuss:
Hacker News
⬜
Grid-Based Movement
dakotalock/holygrailopensource
: Fully autonomous AI development agent with stateful memory, live web access, pseudo self-improvement and more!
github.com
·
3h
·
Discuss:
Hacker News
,
r/SideProject
🎲
Roguelike development
🧠 AI Architecture for
Beginners
: What Goes Where (No
Buzzwords
)
dev.to
·
21h
·
Discuss:
DEV
🔲
Cellular Automata
Informative
Path Planning with
Guaranteed
Estimation Uncertainty
arxiv.org
·
1d
⬜
Grid-Based Movement
Cooperative
Visitor
: A Template Technique for
Visitor
Creation
artima.com
·
5h
🔄
Effect Handlers
Street
Description
Generator
legacy.drivethrurpg.com
·
2d
🌳
BSP Trees
Early History of a Perfect Join
Algorithm
remy.wang
·
5h
🧮
Functional Programming
New MIT Framework Uses Search to
Handle
LLM
Errors
in AI Agents
hpcwire.com
·
2d
🔄
Effect Handlers
Dragon Quest 7
Reimagined
: How To Solve The
Mirror
Puzzle
screenrant.com
·
7h
🏰
Dungeon Generation
Beyond
agentic
coding
haskellforall.com
·
9h
·
Discuss:
Lobsters
,
Hacker News
,
r/programming
🔲
Cellular Automata
First
Proof
| Research-Level
Math
for AI Evaluation
1stproof.org
·
1d
·
Discuss:
Hacker News
🧮
Functional Programming
Build an Agent with
Nanobot
, Lighter Replacement for
OpenClaw
analyticsvidhya.com
·
13h
🔲
Cellular Automata
Escape
The
Algorithm
kill-the-newsletter.com
·
1d
⚔
Roguelike
The New
Stem
blog.gorewood.games
·
11h
🔲
Cellular Automata
Building
PokéAgents
: When AI Agents
Paint
Together (Part 2)
blog.jyotiska.in
·
1d
🔲
Cellular Automata
Boundary
Engineering
cabreza.substack.com
·
1d
·
Discuss:
Substack
🔲
Cellular Automata
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