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🗺️ Pathfinding Algorithms
A*, Dijkstra, Grid Navigation, Roguelike AI
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83200
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218.4
ms
Multi-threaded
Recast-Based
A*
Pathfinding
for Scalable Navigation in Dynamic Game Environments
arxiv.org
·
2d
⬜
Grid-Based Movement
My Journey Learning Google
ADK
: Building AI Agents from
Scratch
pub.towardsai.net
·
22h
🔲
Cellular Automata
Constrained parallel
tempering
in
traveling-salesman
problems with circular neighborhoods
link.aps.org
·
5h
🌳
BSP Trees
Hybrid Model‑Based / Model‑Free Reinforcement Learning for Energy‑Efficient Autonomous Warehouse Robot Navigation with Real‑Time
Obstacle
Prediction **
Abstra
...
freederia.com
·
1d
⬜
Grid-Based Movement
🧠 AI Architecture for
Beginners
: What Goes Where (No
Buzzwords
)
dev.to
·
9h
·
Discuss:
DEV
🔲
Cellular Automata
Informative
Path Planning with
Guaranteed
Estimation Uncertainty
arxiv.org
·
1d
⬜
Grid-Based Movement
Street
Description
Generator
legacy.drivethrurpg.com
·
1d
🌳
BSP Trees
New MIT Framework Uses Search to
Handle
LLM
Errors
in AI Agents
hpcwire.com
·
1d
🔄
Effect Handlers
Build an Agent with
Nanobot
, Lighter Replacement for
OpenClaw
analyticsvidhya.com
·
2h
🔲
Cellular Automata
First
Proof
| Research-Level
Math
for AI Evaluation
1stproof.org
·
1d
·
Discuss:
Hacker News
🧮
Functional Programming
Building
PokéAgents
: When AI Agents
Paint
Together (Part 2)
blog.jyotiska.in
·
1d
🔲
Cellular Automata
Escape
The
Algorithm
kill-the-newsletter.com
·
23h
⚔
Roguelike
What to focus on next
store.steampowered.com
·
13h
·
Discuss:
r/gamedev
🎲
Roguelike development
Boundary
Engineering
cabreza.substack.com
·
20h
·
Discuss:
Substack
🔲
Cellular Automata
Pydantic
Monty
: A Secure Python Interpreter for AI Agents
pydevtools.com
·
1d
🔲
Cellular Automata
LISP
:
Symbolic
Architecture and the Evolution of Agentic Systems
notebooklm.google.com
·
1d
🧮
Functional Programming
*META‑Discover: An Automated Knowledge‑Graph‑Driven Pipeline for Emergent Topological
Invariants
in High‑Dimensional Random
Simplicial
Complexes*
freederia.com
·
21h
🧮
Functional Programming
How I Built My Personal AI
Assistant
(Claude Code
Tutorial
)
michaelcrist.substack.com
·
19h
·
Discuss:
Substack
🔲
Cellular Automata
A
Player-Centric
Model of Game
Perspective
fcsuper.blogspot.com
·
14h
·
Discuss:
Blogger
👁️
Field of View
LLM
routing
in production:
Choosing
the right model for every request
blog.logrocket.com
·
2d
🔄
Effect Handlers
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